Avalanche Game prototype. Built with Rails.

mission_agent.rb 878B

    class MissionAgent < ActiveRecord::Base belongs_to :mission belongs_to :user has_many :mission_agent_steps, :dependent => :destroy has_many :mission_agent_invites, :dependent => :destroy accepts_nested_attributes_for :mission_agent_steps, allow_destroy:true accepts_nested_attributes_for :mission_agent_invites def get_invite return self.mission_agent_invites.where(:user_id => self.user_id).last end def assign_agent users = User.all available_agents = Array.new users.each do |u| if self.mission.has_agent_been_assigned(u) == false available_agents << u end end if available_agents.length > 0 new_agent = available_agents[rand(available_agents.length)] self.update(:user => new_agent) self.mission_agent_invites.create!(:user => new_agent, :status => 'Invited') end end end