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var app = require('app'); // Module to control application life.
var BrowserWindow = require('browser-window'); // Module to create native browser window.
var ipc = require('ipc');
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
var mainWindow = null;
var preferencesWindow = null;
var createMainWindow = function() {
// Create the browser window.
mainWindow = new BrowserWindow({
width: 1030,
height: 700,
'min-width': 500,
'min-height': 200,
'accept-first-mouse': true,
'title-bar-style': 'hidden',
'fullscreen' : true
});
// and load the index.html of the app.
mainWindow.loadUrl('file://' + __dirname + '/app/index.html');
// Open the DevTools.
//mainWindow.openDevTools();
// Emitted when the window is closed.
mainWindow.on('closed', function() {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null;
});
}
var createPreferencesWindow = function() {
if(preferencesWindow === null){
preferencesWindow = new BrowserWindow({
width: 500,
height: 300,
show: true,
resizable: false,
'title-bar-style': 'hidden',
'fullscreen' : false
});
preferencesWindow.loadUrl('file://' + __dirname + '/app/preferences-window.html');
preferencesWindow.on('closed', function() {
preferencesWindow = null;
});
}
}
// Quit when all windows are closed.
app.on('window-all-closed', function() {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform != 'darwin') {
app.quit();
}
});
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
app.on('ready', function() {
createMainWindow();
//createPreferencesWindow();
ipc.on('show-preferences-window', function() {
createPreferencesWindow();
});
});
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